zero outa ten....He didn't chrome his dick
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zero outa ten....He didn't chrome his dick
SMITE’s new trailer is interesting……….
13:50 “What in oblivion is that!” (One of the symbols)
Mel should see this.
Breaking feels like you're breaking a van. . . .so it is good
Having more gameplay around breaking would be neat. All I can think of now would be allowing to change gears. Personally what for IDK but forcing a "one or the other" would add some more thought in something you are doing A LOT in the game.
The animation look like the default for any character you grab. . . .for this early it is good
It felt nice to put in practice a "Hit'n Run" but hopefully there will be other ways this can be expressed in the future. With the scope of simply polishing this design and not expanding, this looks to be one of those 3$ short and fun games.
The brevity of the demo I find to be well done. You get the basic idea of what the game has to offer with it.
The sythe.... that thing.....Will want to replay one fixed.
Also my C key broken so being able to remap keys would be niCe.
Edit 2: A alt version of the arrow keys could be used to slightly pan the camera so people can focus sight on parts of the map i.e. "Is that a pit?" "Am I missing something up there?"
A upgrade as to ware you trade out the Scythes ability to be thrown through multiple targets in favor of bouncing back when it strikes an enemy.
A wind up version of the throw and basic attack to form a heavy version of it. Maybe the heavy throw seeks targets and the heavy basic gives immune frames and a damage dash (It should self stop on ledges if done on ground).
It is fixed!
Also, you should be able to rebind the keys in the options menu now! :D
Far right is best clanka, well dressed clanka is good clanka.
"I can DENY it NO Longer, I am smoll."
A wonderful idea it is when different art styles are used to denote pieces in a picture. A digital water color for the background and the more common digital drawing for the focus. It is important though that the meld together well. This is done quite well with the humanoid character with the darkening of the colors beneath her, but the flower doesn't seem to have as well of a blend into the background. Overall a great piece.
I just like to go around and review mechanically, artistically, and on occasion opinionatedly on other people's work. Most of the stuff I view however is A rated.
Age 22, Other
Joined on 12/20/16